Age/Gender: n/a, Male
Location: Fall River,MA
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Exp. Points: 940 / 1,110
Exp. Rank #: 39,367
Voting Pow.: 5.19 votes
BBS Posts: 1 (0 per day)
Flash Reviews: 24
Music Reviews: 0
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All Flash Reviews
24 Reviews | 3 w/ Responses
I think this game was unique and well worth my time playing. I loved the upgrades, would have been neat if the music itself were upgradable, perhaps a really bad midi style tune at first etc. I thought the ship design was really well done, I like how I could choose what pieces I wanted and where I wanted them. Perhaps for a sequel you need to upgrade the original to #2.
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It is fun, engaging, and well crafted. The one drawback I find is that the newest ammunition is always the best to use, even though I have bombs I would like to have seen points where you really need to make strategic descisions on what type of ammunition to use. in the late levels needing to use all your ammunition types to complete the levels would have been much more fun in my opinion.
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Potential here, there is something off about links animation he take 5 steps or so forward then takes a step back when running it is quite annoying. The music is really out of place here. I noticed in the second water section you are not slowed down like in the first one. Refine the level graphics, fix links animation and replace that darn music and it could be pretty good.
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I though the animations was smooth and and "feels" correct. Great action that suggested a story without any dialog. I would like to see a longer piece and perhaps a few unique camera angles to help the movie along over a very "side-scroller" feel. Still well done
Author's Response:
Wow, that was one mighty fine review ! Thanks for the help and constructive critisism :)
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I like the game, but it lacks a few important aspects.
Sound, it needs something, anything whether it just be some background music or prefarably some sounds from each of the machines.
Advancement, I admit I only played through a few levels, but it looks like all that happens each level is you get some more time to make more cakes, but they still only come one at a time. There needs to be some juggling of multiple orders in there at the same time to add a little challenge to it. Sorry but it got boring pretty quickly.
I think this is the solid foundation of a good game and I hope you move forward with it and improve it.
It does have nice graphics that lend themselves very well to the theme, decent animations and feels "right" to look at for what it is.
ps ANy reason the button of the 6 pointed star makes a 5 pointed star cake :)
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"Really good but a few balance issues"
I really like the game, I love TD games, the graphics are simple but fun and get the job done quite nicely.
Balance wise there are a few things, The monkey storm is very powerful and I think undercosted, as the later levels come you can make about that much every level it seems but really only need to use it every 4 or 5 levels thus its always in the wings and it actually saved me money by letting me use it as an escape for tough levels and wait to build powerful towers 5 max upgraded super monkeys a few off towers and the max upgraded beacon. It got to the point that the balloons other than zeppelins cant even get onto the screen.
The zeppelins are another mater, they seem a little too strong in the way of their hp at least they can get about half way through the maze being pelted by 5 ultra super towers and not be burst yet, I think if it were not for the monkey storm they would be about impossible to take down more than 2 in a level. I think a few less HP but perhaps release an extra balloon might be a better balance on them.
But really though it is a well executed game kudos.
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The music was not really my taste, nor was the theme, but I thought the animation was really good and well synced to the music. Hope to see more from you quite well done.
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Graphics were really cool, music was not too annoying, overall it was a fun time killer. Though I did find something odd on lvl 28, you need 30 and i connect em all but only have 29
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I liked the upgrades alot, getting the faster reload and wider scope made things easier but look like they hurt your final score so good balance. Only problem I ran into was on airliner where for some reason alot of times you would shoot the bodyguard in the head like 3 times and it would not register. All the missions were good except the last speech one, that didn't require any thought just pop the guy in the head.
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Good job on cloning the original (except for the no next piece view). I thought it was really good job of keeping to the original. I would have liked to see something new added, then of course if I could think of a great new thing to add to tetris wed have a new bestseller.
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